Lesson 11: Introducing Special Relativity

Introduction

Special relativity is the first place where the comfortable Euclidean geometry of everyday experience begins to come apart—and where the language of tensors we have been building becomes indispensable. In this lesson we take the leap from the familiar world of three-dimensional space and absolute time into the four-dimensional arena of Minkowski spacetime.  

We begin with The Magic of the Speed of Light, the experimental fact that forces us to abandon the classical notions of absolute simultaneity and absolute length. From that single observational cornerstone flow The Postulates of Special Relativity, Einstein’s two deceptively simple statements that rewrite the rules of physics.  

To keep the algebra clean we immediately adopt Natural Units, setting c=1 so that time and length are measured in the same units; this is not a mere convenience but a conceptual clarification. With that choice in hand we introduce the central geometric objects of the theory: Events, Spacetime, and the Spacetime Interval. The interval is the invariant that replaces the Euclidean distance, and it will be our constant guide.  

Next we equip ourselves with the proper differential-geometric toolkit for this new arena: Tangent Vectors, One-Forms, and Tensors in Spacetime. Once those objects are under control, the Lorentz Transformations appear as the linear isometries that preserve the interval, and the Light-Cone Structure reveals the causal skeleton of spacetime.  

We then organize the physical quantities of the theory into Four-Scalars and Four-Vectors, practicing the index gymnastics that will become second nature in general relativity. Finally, Doing this Stuff in Mathematica shows how the same formal manipulations can be performed symbolically, and a short Further Reading list points the way for those who wish to go deeper.  

By the end of the lesson the stage will be set: we will have traded Newton’s absolute space and time for a single geometric arena in which the speed of light is the same for every inertial observer, and in which tensors speak the language of that arena with perfect clarity.

The Magic of the Speed of Light

The electric field vector l11_1.png has the same function for electric fields that the gravitational field vector l11_2.png has for the gravitational field. Similarly for the magnetic field vector l11_3.png. Were we to begin with the equations governing the evolution of a wave in the electric and magnetic fields, we would be able to derive the Laplacian of the electric field for a place having no charge or current,

l11_4.png

and we find the same combination of weird symbols, l11_5.png, in the Laplacian of the magnetic field

l11_6.png

It turns out that if we examine the ability of magnetic fields to pass through a vacuum, we encounter a number l11_7.png , this is the quantity called the magnetic permeability, it has been given one of the symbols encountered above, l11_8.png. There is also the quantity representing the ability for the electric field to pass through the vacuum, this is approximately l11_9.png and is called the permittivity of space; and is given the other symbol from above, l11_10.png. If we multiply them we have

l11_11.png

l11_12.png

l11_13.png

l11_14.png

The Ampere can be written as C/s

l11_15.png

l11_16.png

We then invert this product,

l11_17.png

Strangely enough this has units of speed squared.

This makes sense since the coefficient of the second-order time derivative in the Laplacian should be the inverse wave propagation speed squared. Now, here is a remarkable thing, if we take the square root of this,

l11_18.png

and we look at the right-hand result long enough we will realize that this is approximately the speed of light in a vacuum! Note that this speed is independent of the source or the observer—an experimental fact that Newtonian kinematics cannot accommodate. That observation is the true “magic” that forces the postulates of special relativity.

To put it another way, the square root of the inverse product between the ability of empty space to allow waves to propagate through the electric and magnetic fields is the speed of light in empty space. Looking at the Laplacian this tells us that the speed of light is the speed of an electromagnetic wave in empty space. This tells us that electricity, magnetism, and light are all aspects of the same thing.

Since the speed of light in a vacuum is determined by the use of fundamental constants, then it seems reasonable to postulate that the speed of light in a vacuum is itself a constant.

The numerical value of l11_19.png was first obtained experimentally by Wilhelm Eduard Weber and Rudolf Kohlrausch in 1856, long before anyone suspected a connection with light. A decade later, Maxwell showed theoretically that the same combination of constants is precisely the speed that electromagnetic disturbances must propagate through empty space, and he identified that speed with the already-measured speed of light. Today, the logical order is reversed: the speed of light is defined to be exact, and the values of l11_20.png and l11_21.png are derived from it; the conceptual discovery, however, remains unchanged.

The Postulates of Special Relativity

Einstein formulated two postulates from which he derived the special theory of relativity:

Postulate 1: The laws of physics are the same in any inertial frame of reference.

This is just the principle of relativity due to Galileo, but Einstein’s version is stronger: it applies to all the laws of physics (including electromagnetism), not merely mechanics.  This is equivalent to the statement that the physical relationships between quantities are geometric relationships between geometric objects.

Postulate 2: the speed of light in vacuum is the same in every inertial frame, independent of the motion of the source.

We have already seen a strong physical argument for this constancy: c is fixed by the electromagnetic properties of empty space itself. Once the postulate is accepted, a simple causality requirement—that an effect cannot precede its cause—implies that no signal or material object can travel faster than c. We adopt that implication as part of the working framework of the theory, but we do not elevate it to a third independent postulate.

Let the weirdness follow.

Natural Units

The first ramification of Postulate 2 is the ability to avoid having to write out the speed of light in SI units every time we need to do a calculation. The speed of light can be approximated as l11_22.png to make it easier to write in SI. This is still unwieldy.

Now, we have to realize that SI units are not natural units. Nature did not assign the meter or the second as fundamental. We can choose whatever units we want so long as they are consistent. We can choose our unit of time to be the time it takes light to travel one meter and call this unit a meter of time.

The speed of light is then,

l11_23.png

l11_24.png

So, the speed of light is 1. This may seem startling, but it is a very natural way of looking at it. In fact, that is the name for this system of units, they are called natural units. There are other units in this system, but we will not concern ourselves with them for now.

Special Relativity, Events, Spacetime, and the Interval

We shall call any occurrence in the physical world an event. Events have no extent in either space nor time. As such they can be represented by a point.

The set of all events that will happen, have happened, and are happening now is what we mean by spacetime. We can denote this spacetime by the label M. In this way an event in spacetime is sometimes called a point in M. Here, of course, M is the state space in relativity.

It is important to note that spacetime in not the fiber-bundle of space and time from classical mechanics, l11_25.png, that we have been dealing with up to now. It is much more complicated and subtle. We will use a label for this kind of situation and then give you a feel for it, and only later will we get to its true nature. We will call such a thing a spacetime manifold, for now we can think of this manifold as the space of special relativity.

We use a neat device for studying spacetime in relativity, it is called a spacetime diagram. It looks similar to a normal coordinate frame except the time axis is vertical and the spatial axes are perpendicular to it and each other (for three spatial dimensions this becomes impossible to visualize).

l11_26.gif

Figure 11.1. Spacetime diagram.

To identify the location of an event in spacetime we need four coordinates. We can write these l11_27.png, l11_28.png,l11_29.png, and l11_30.png. We can also write this as l11_31.png where we understand that μ is allowed to be summed from 0 to 3. If we restrict such coordinate systems to be in uniform linear motion, we say that that coordinate system is an inertial frame. Each observer in uniform linear motion is at the origin of their own reference frame within a region of spacetime, and thus we can call them inertial observers, or just observers.

A single point in spacetime, P, is what we have called an event. In a spacetime diagram we have,

l11_32.gif

Figure 11.2. An event in spacetime.

Say that we have two inertial frames in the same region of M. Let’s say that we label one system as l11_33.png and the other as l11_34.png. For each such system we can measure every event in M. Since we can observe the same event on different spacetime diagrams, we should be able to use that event to place one spacetime diagram into another by drawing the relative coordinate axes. We can represent this on a spacetime diagram, assuming that the l11_35.png system is moving with some velocity v with respect to the l11_36.png system. In a spacetime diagram the l11_37.png axis is the locus of constant l11_38.png. Since l11_39.png is moving at some velocity v, this axis will not longer be vertical, but will be tilted in the l11_40.png direction.

l11_41.gif

Figure 11.3. Comparing the vertical axis of a moving frame and a relatively stationary frame.

In order for the l11_42.png system to look at the event located at P at some time l11_43.png, we must shine a light on it. This light originates from a point l11_44.png.

l11_45.gif

Figure 11.4. An observer in the l11_46.png system shining a light on an event..

Since the y system determines the coordinates of an event, as does the x system, we can write the y coordinates as functions of the x coordinates, l11_47.png, l11_48.png, l11_49.png, and l11_50.png.  Clearly we cannot use the same general index for both x and y. We can use μ for x, l11_51.png, and ν for y, l11_52.png. Thus we have l11_53.png. It is reasonable to assume that such a function is smooth, l11_54.png, if we are careful in our choice of coordinates. If the y values are smooth functions of the x coordinates, then the inverse functions should also be smooth and we can write, l11_55.png.

Exercise 11.1: Show this last sentence to be true.

From this we can see that we have the possibility of a large number of coordinate systems, any two of which can be smoothly related to one another. This leads us to the notion of a specific mathematical object, a four-dimensional manifold. It is important to understand that such an application of mathematical structure can never be proven in a rigorous way, it can only ever be assumed. There is never any guarantee that such a choice of structure will gain any advantage. Once it is made, though, we need to stick with it—that is how a theory is developed. We will be certain to assume that all statements about physical phenomena in  spacetime will be considered about points in the spacetime manifold M.

If we allow an event to take some small time over a small distance to occur, l11_56.png, called the spacetime interval. If we then choose units of distance and time so that the speed of light c does not change, we then write

l11_57.png

(11.1)

and we say that the spacetime interval of an event is invariant. No matter what your inertial frame, the spacetime interval between events will be the same. Space and time will distort to make sure this interval is invariant.

If we take the square root of the spacetime interval,

l11_58.png

(11.2)

then the quantity τ is what we call the proper time.

Let’s say that we are watching a particle move through M. Were we to follow the motion of this particle through its evolution of states in spacetime, we would see each point at some given proper time P(τ) evolve into a smooth curve. We call such a curve in spacetime a world line. A world line completely defines the past, present, and future of a particle for its existence.

We can extend this idea to higher dimensional objects. If we follow a string, instead of a particle, it evolves into a world sheet. A ring would evolve into a world tube. Similarly a membrane would sweep out a world volume. Particles that collide would have their world lines intersect where the point of intersection is the location of the event of their collision.

The important thing to realize is that in this view of spacetime nothing ever really happens, it is already laid out in its future, present, and past. There is no dynamics, it is all geometry.

There is an illusion of motion in spacetime. This illusion occurs when we consider a stack of spatial surfaces where each surface is encoded with a specific proper time parameter.  As we allow proper time to evolve from one surface to the next, world lines are traced out in spacetime. This is very similar to the fiber bundle structure of space-time.

Thus we can recover dynamics by slicing spacetime into a stack of three-dimensional surfaces. There is no natural process of slicing spacetime into such surfaces. Since these are surfaces of constant proper time, what we call isochronous surfaces, there can be no natural concept of simultaneity. We will see that this mechanism leads the way to numerical relativity.

Mathematical Interlude: Tangent Vectors, One-Forms, and Tensors in Spacetime

Any set of four quantities l11_59.png that transform under a change of coordinates in the same way as the spacetime interval l11_60.png according to (11.1) form what is called a tangent vector in spacetime. Geometrically we think of a tangent vector as an arrow connecting two events, one at its tale and one at its head. The invariant quantity

l11_61.png

(11.3)

may be called the squared norm of the tangent vector in spacetime. With a second tangent vector l11_62.png, we have the scalar product invariant in spacetime

l11_63.png

(11.4)

In order to get a convenient way of writing such invariants we introduce the technique of lowering indices in spacetime. Define

l11_64.png

(11.5)

Then the expression on the left-hand side of (11.3) may be written l11_65.png, it is understood that a summation is to be taken over the four values of μ. It is important to note that l11_66.png is a scalar, the indices contract and we are left with the scalar product invariant of v and v. With the same notation we can write (11.4) as either l11_67.png or else l11_68.png. Here we are also left with a scalar, again we say that the indices are contracted. The scalar product invariant <v w> remains.

The four quantities l11_69.png introduced by (11.5) may also be considered as the components of a one-form in spacetime.

From the two tangent vectors l11_70.png and l11_71.png we may form the sixteen quantities l11_72.png. These sixteen quantities form the components of a tensor of the second rank. This is sometimes called the outer product of the vectors l11_73.png and l11_74.png, as distinct from the scalar product (11.3), which is also called the inner product. The outer product, as we have seen, is sometimes called the tensor product and is denoted l11_75.png.

The tensor formed by the tensor product l11_76.png is a rather special tensor because there are special relations between its components. But we can add together several tensors constructed in this way to get a general tensor of the second rank,

l11_77.png

(11.6)

The important thing about the general tensor is that under a transformation of coordinates its components transform in the same way as the quantities l11_78.png.

We may lower one of the indices in l11_79.png by applying the lowering process we used above on each of the terms on the right-hand side of each expression in (11.5). Thus we may form l11_80.png or l11_81.png. We may lower both indices to get l11_82.png.

Exercise 11.2: What happens when we lower the indices of l11_83.png to get either l11_84.png, l11_85.png, or l11_86.png?

In l11_87.png we may set ν=μ and get l11_88.png. We will always sum over the four values of μ when an index appears twice in a term . Thus l11_89.png is a scalar. It is equal to l11_90.png.

Exercise 11.3: Show that l11_91.pngis a scalar T.

Enough mathematical formalism for now. Let’s get back to physics.

Lorentz Transformations

Getting back to our example from above, we see that the light beam forms a world line that crosses the l11_92.png axis at the point l11_93.png.

l11_94.gif

Figure 11.5. The worldline of our observer’s light beam heading to the event.

Once the light beam reflects off the event P it returns to the l11_95.png axis.

l11_96.gif

Figure 11.6. The worldline of our observer’s reflected light beam heading.

The reflected light beam crosses the l11_97.png worldline at l11_98.png.

If we assume that the light beam leaves at time l11_99.png and is reflected back at l11_100.png we can fix the coordinates of our event,

l11_101.png

We can make this more useful by stating that the initial time occurs at some unit τ, l11_102.png, the event P itself occurs at some factor of the initial time later, l11_103.png, and l11_104.png. We now have

l11_105.png

Recall from elementary kinematics,

l11_106.gif

We can solve this for k in terms of v,

l11_107.png

We can see that l11_108.png will occur a factor, k, later than l11_109.png, so

l11_110.png

and similarly,

l11_111.png

If we solve this system of equations we get,

l11_112.png

(11.7)

and

l11_113.png

(11.8)

These are the famous Lorentz transformations, and they tell us how to look at one coordinate system from another.

Problem 11.1: Explain how the Lorentz transformations combine with Postulate 1 to state that the laws of physics must be Lorentz invariant.

If we make the definition

l11_114.png

(11.9)

The Lorentz transformations then become,

l11_115.png

(11.10)

From this we see that, l11_116.png if and only if

l11_117.png

l11_118.png

l11_119.png

Thus we have the ordered pair l11_120.png for the l11_121.png coordinate.

Similarly, l11_122.png if and only if

l11_123.png

l11_124.png

l11_125.png

l11_126.png

This gives us the ordered pair l11_127.png for the spatial l11_128.png coordinate.

We see that the spacetime diagram now looks something like this,

l11_129.gif

Figure 11.7. The relationship between the l11_130.png and the l11_131.png fames..

This is called a boost in the l11_132.png plane. There is a change in velocity, but no rotation.

The collection of all boosts and all spatial rotations form the Lorentz group, but we will not go into the details here. The group of transformations satisfying the equation,

l11_133.png

(11.11)

is called the Poincaré group. Thus the Poincaré transformations consist of the Lorentz transformations followed by a spacetime translation.

We will get into this in more detail in another lesson.

The Light-Cone Structure

Nothing moves faster than light. This is one of the assumed facts of special relativity. We can use it to examine yet another piece of the structure of a spacetime manifold.

Faster implies speed. Speed is defined as distance traveled—displacement—per unit of time. This idea is fundamentally incompatible with the idea of spacetime.

Exercise 11.4: Explain this incompatibility.

So the idea of moving faster than anything requires a reformulation in order to fit into the concept of spacetime. Suppose that an event occurs in spacetime, at which point a spherical pulse of light is emitted. No particle whose world line passes through this point in spacetime (the event) can ever escape from the spherical pulse. In this way we can say that the particle cannot exceed the speed of light. Were we to label the event p then we can represent the expanding pulse as a cone in spacetime whose vertex is located at p. We can see in such a case that the world line of the particle passing through the event p lies inside the cone.

l11_134.gif

Figure 11.8. The worldline of a particle passing through the vertex of a light cone is within that light cone.

From this we can see that there is, for every event in M a cone whose vertex is that event. The world line of a particle that passes through the vertex event lies inside the cone.  We will call such a cone a future light cone.

Say that we have two future light cones that are close to each other in spacetime. If an event q lies inside the future light cone of the event p, then we say that q is timelike with respect to p. In this case we say that q lies in the future of p.

l11_135.gif

Figure 11.8. A timelike relation of events in the future.

If p lies in the future of q, then we say that q is timelike related to p and is in its past.

l11_136.gif

Figure 11.9. A timelike relation of events in the past.

If q lies on the future light cone (or the past light cone) of p we say that q is null related to p in the future (or the past).

l11_137.gif

Figure 11.10. A null relation of events.

If neither event is within nor on the light cone of the other, then we say that the events are spacelike related to the other.

l11_138.gif

Figure 11.11 A spacelike relation of events.

In flat spacetime, (another name for special relativity), you can arrange things so that all light cones look like normal cones—they all have the same opening angle and the timelike axes are all parallel. There is no reason to make such an assumption in a generic way. In general relativity, where we will admit curved spacetime, this assumption is no longer justifiable. Indeed, avoiding this assumption is equivalent to assuming such curvature.

Four-Scalars (aka Lorentz Scalars)

Thus far, for the sake of simplicity, we have been considering spacetime as having only one spatial dimension. Of course, we know that in the real world there are three apparent spatial dimensions. This gives us a total of four dimensions, so the spacetime interval is,

l11_139.png

Adopting the convention that a Latin index is summed from 1 to 3, we can rewrite this

l11_140.png

(11.12)

This is a four-dimensional quantity that is invariant. Such a quantity is called a four-scalar or a Lorentz scalar.

Four-Vectors and Index Gymnastics

A rank-1 tensor is a tangent vector if it has one contravariant index, l11_141.png, and a one-form if it has one covariant index, l11_142.png. These are different geometric objects. Components are a vector or a one-form only if they transform as we will see below.

We can consider the four-dimensional Lorentz transformations

l11_143.png

We can write the matrix representation of the Lorentz transformation in spacetime

l11_144.png

(11.13)

So we write the Lorentz transformations l11_145.png.

In inertial coordinates the metric is

l11_146.png

In a manner similar to l11_147.png, we can make a transformation to a new set of coordinate axes in spacetime, where each of the l11_148.png of (11.1) becomes a linear function of l11_149.png of the new set of axes so that the quadratic form (11.1) become the general quadratic form,

l11_150.png

(11.14)

Again we state that the metric tensor is symmetric.

If we have a four-dimensional vector that undergoes a Lorentz transformation, we call it a four-vector. A generic four-vector, l11_151.png, has the form

l11_152.png

(11.15)

Let’s say we have another four-vector, l11_153.png. We can then can define another four vector as the linear combination l11_154.png when λ is given a value. Its squared length is

l11_155.gif

(11.16)

This must be an invariant (four-scalar) for all values of λ.

It then follows that each term is separately an invariant.

The coefficients of λ are then

l11_156.png

(11.17)

we can interchange the indices in the second term,

l11_157.png

(11.18)

so that we can rewrite (11.17)

l11_158.png

(11.19)

From this we see that the second term in (11.17) is an invariant, it is the inner product of l11_159.png and l11_160.png.

We can define g as the determinant of l11_161.png. If this determinant were to vanish (g=0), then the four axes would not provide independent directions in spacetime. We thus, again, assert that the determinant must not vanish. If we have orthogonal axes, the diagonal elements of l11_162.png become 1, -1, -1, -1 and the off-diagonal elements are all 0. From this we can calculate g=-1.

Exercise 11.5: Perform this calculation.

For oblique axes, similar to those given by a Lorentz transformation, g must still be negative.

Exercise 11.6: Why is this true?

We now define a one-form l11_163.png such that,

l11_164.png

(11.20)

Since g0, we can solve these equations for l11_165.png,

l11_166.png

(11.21)

We calculate each l11_167.png as the cofactor of the corresponding l11_168.png in its corresponding determinant, divided by the determinant itself.

If we substitute the value of l11_169.png from (11.21) with that in (11.20)

l11_170.png

(11.22)

This equation must be true for any four quantities l11_171.png we can make the inference,

l11_172.png

(11.23)

We can use (11.21) to lower any index in a tensor in spacetime. We can use (11.22) to raise any index in a tensor in spacetime.

For example, a specific four-vector is the 4-velocity

l11_173.png

(11.24)

We can also define another 4-vector, the 4-momentum,

l11_174.png

(11.25)

We examine the components of the 4-momentum in spacetime

l11_175.png

(11.26)

l11_176.png

(11.27)

l11_177.png

(11.28)

l11_178.png

(11.29)

We can use this change of variables,

l11_179.png

(11.30)

When we apply this to the components of the 4-momentum we get

l11_180.png

(11.31)

l11_181.png

(11.32)

l11_182.png

(11.33)

l11_183.png

(11.34)

We can state the principle of conservation of 4-momentum, given m particles before an interaction and n particles after the interaction

l11_184.png

(11.35)

Doing this Stuff in Mathematica

The Constancy of the Speed of Light

We make the substitution 4 π=a,

l11_185.png

l11_186.png

l11_187.png

l11_188.png

l11_189.png

l11_190.png

Here we apply the unit conversion for the Ampere,

l11_191.png

l11_192.png

Note that Mathematica does not evaluate the units correctly. We can apply the unit conversions for the Ampere by hand and include the units l11_193.png

l11_194.png

l11_195.png

Then we invert this,

l11_196.png

l11_197.png

Then we take the square root,

l11_198.png

l11_199.png

which is approximately the speed of light.

An Inelastic Collision

We will now examine the four-momentum of a simple collision of two particles. Particle 1 of mass l11_200.png is in its rest frame and is struck by particle 2 of mass l11_201.png and speed l11_202.png. We will use the ratio of the speed of light, β=v/c. Say that the two particles become a single particle of mass l11_203.png now moving at speed l11_204.png relative to an observer.

We begin by writing out the 4-momentum of particle 1. The four-momentum is written l11_205.png, where the energy is written E=m γ. Here we assume that we can line up the particles in the l11_206.png direction

l11_207.png

Then we write the 4-momentum of the moving particle

l11_208.png

Then we write the 4-momentum of the conglomerate particle

l11_209.png

We will state the conservation of 4-momentum according to (11.35), and we will ignore the 0==0 components

l11_210.png

l11_211.png

We can then solve this equation in terms of l11_212.png and l11_213.png

l11_214.png

l11_215.png

l11_216.png

Of course we can make this nicer by writing

l11_217.png

l11_218.png

Particle Decay

What happens if we allow a particle to decay into two other particles? Say the initial particle is in its rest frame. We can then write

l11_219.png

If we assume that the decay leads to one particle with positive velocity and one with negative velocity. So, we can write

l11_220.png

l11_221.png

We again apply the conservation of 4-momentum,

l11_222.png

l11_223.png

We can write the mass of particle 3 as l11_224.png, where we write the metric

l11_225.png

l11_226.png

l11_227.png

l11_228.png

We can apply a transformation to this, l11_229.png

l11_230.png

l11_231.png

We can solve this for l11_232.png

l11_233.png

l11_234.png

or,

l11_235.png

l11_236.png

We can write the kinetic energy for particle 2 is then just l11_237.png,

l11_238.png

l11_239.png

Compton Scattering

This is a traditional problem that resulted in a Noble prize for Arthur Compton. We have a photon of wavelength l11_240.png whose energy is determined by l11_241.png. Thus its 4-momentum will be

l11_242.png

This photon strikes an electron at rest

l11_243.png

The result is the scattering of the photon and the electron. The scattered photon will have wavelength l11_244.png and scattering angle l11_245.png.

l11_246.png

The scattered electron will have a gamma factor and velocity, with scattering angle l11_247.png.

l11_248.png

We define the metric tensor in the normal way.

l11_249.png

We can then find the scalar invariant of l11_250.png. By conservation of 4-momentum we will have l11_251.png, or l11_252.png.

l11_253.png

l11_254.png

We can solve this for l11_255.png.

l11_256.png

l11_257.png

We can find the shift in wavelength.

l11_258.png

l11_259.png

We can explicitly write the conservation of 4-momentum

l11_260.gif

l11_261.png

The first equation listed is the energy. We can solve this for γ,

l11_262.png

l11_263.png

l11_264.png

l11_265.png

We can use ex15 to remove γ.

l11_266.png

l11_267.png

Then we use ex12 to remove l11_268.png

l11_269.png

l11_270.png

We attempt to introduce an auxiliary expression

l11_271.png

l11_272.png

We now reverse the auxiliary expression

l11_273.png

l11_274.png

Returning to the equations from the conservation of 4-momentum, the other two give us the equations for the scattering angles

l11_275.png

l11_276.png

We can eliminate γ from the system.

l11_277.png

l11_278.png

Once again we can use ex12 to eliminate l11_279.png.

l11_280.png

l11_281.png

We introduce an auxiliary term to trick Mathematica

l11_282.png

l11_283.png

We solve this for the dummy tan l11_284.png,

l11_285.png

l11_286.png

We now replace the dummy tan l11_287.png.

l11_288.png

l11_289.png

Further Reading

Kip S. Thorne, Roger D. Blandford, (2017), Modern Classical Physics, Princeton University Press

Charles W. Misner, Kip S. Thorne, John Archibald Wheeler, (1973), Gravitation, W. H. Freeman and Company.

Edwin F. Taylor, John Archibald Wheeler, (1992), Spacetime Physics, 2nd Edition, W. H. Freeman and Company.

Robert L. Zimmerman, Frederick I Olness, (2002), Mathematica for Physicists, Addison-Wesley Publishing Company Inc.

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